FIFA World Cup 2026: play-off schedule and the stars of the tournament
The 2026 FIFA World Cup is the biggest championship in history — for the first time 48 teams are taking part and a record 104 matches will be played.…
Organising a Rocket League tournament or a Rocket League league? Blyzer makes a one-off tournament and a whole season easier to run – from team registration, through a Swiss schedule, groups and bracket, to BO3 and BO5 series results and standings. Works for 3v3 teams, 2v2 duos and 1v1 battles on PC, PlayStation, Xbox and Switch – Rocket League has full cross-play, so everyone can play in one tournament.
Works for school esports leagues, Discord communities and LAN events – 3v3, 2v2 and 1v1, all platforms thanks to cross-play.
Teams sign up via a link, the captain fills in the roster and in-game names – ideal for 3v3 and 2v2.
Choose an RLCS-style format – a Swiss stage followed by an elimination bracket – and the schedule builds itself.
Record the result of a BO3 or BO5 series and Blyzer recalculates the standings, goal difference and progression to the next round.
PC, PlayStation, Xbox and Switch in one tournament – you handle the organisation, teams set up the game in a private match.
From an RLCS-style Swiss stage to a school league for the whole semester. Pick a format and Blyzer generates the schedule, standings and bracket – you can set it all up in the wizard in a few minutes.
The RLCS Major format: 16 teams play a Swiss stage where opponents are assigned by current record, and the top 8 advance to the elimination bracket. Nobody is out after the first loss.
How to: Create tournament → Configure → Swiss system → number of rounds → Generate rounds → Generate play-off for the top 8.
Teams are split into groups, play round-robin BO3 and the best advance to the bracket. The most common format for school and community Rocket League tournaments with 8 to 16 teams.
How to: Create tournament → Configure → number of groups and qualifiers → Generate groups → Generate play-off.
Lose a series and you're out – a fast format for a single evening or LAN event. Seeding by ranking or by draw, the final is usually BO5 or BO7.
How to: Create tournament → Configure → no groups, play-off only → Seed teams → Generate bracket.
Every team gets two chances – after the first loss they continue in the losers' bracket and can fight their way back to the grand final. A fairer format for 1v1 and 3v3 tournaments.
How to: Create tournament → Configure → double-elimination play-off → Generate bracket.
A multi-week season – one BO3 or BO5 round every week, standings with points, goal difference and head-to-head results, play-offs at the end. For school leagues and Discord communities.
How to: Create league → Configure → number of rounds and teams → Generate schedule → enter results as you go.
No match schedule – players sign up individually and collect points or scores: most wins over a weekend, best time in a training pack or a ladder from 1v1 duels. Rankings are compiled automatically.
How to: Create race → Configure → scoring (more = better or best time) → open registration → players record their scores.
In the wizard, set the mode (3v3, 2v2, 1v1), number of teams, format (Swiss, groups, bracket) and series length – BO3 or BO5.
Send a registration link – captains sign up their team, fill in the roster and in-game names, you just confirm.
After every series, record the result and goals – Blyzer instantly recalculates the standings, rankings and bracket.
Less admin, more time for playing. Teams, players and spectators always have up-to-date information on matches, results and standings – on the web and on mobile.
Yes. Rocket League has full cross-play, so all platforms can be in one tournament. Teams set up a private match in the game with the password you send them.
You choose the series length when configuring the tournament – for example BO3 in the groups and BO5 in the play-offs. Record the result as 2:1 or 3:0 and the bracket advances automatically.
Yes. A 3v3 school league over a whole semester is one of the most common formats – one round every week, running standings and play-offs at the end for the school championship.
Practically unlimited – 5 rounds are enough for 16 teams, then a top 8 bracket. With fewer teams we recommend groups + play-off.
The basics are free – you can create and run a tournament, league or points-based competition at no charge.
Create a tournament or league, invite teams and manage everything clearly on Blyzer.
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